Inside AR Conference

What about Markerless, Freehand Augmented Reality?

written by Jack Dashwood in AR General on 12. Apr '11

augmented reality, 

On our way to an augmented world there are still some hurdles to be taken. Data generation, bandwidth, standards and such. But we are not to far away anymore, let me tell you this. And it´s not only us doing the homework. While we are working for example on markerless tracking algorithms, others work on processing power and smart architecture. And there is another important stakeholder: output devices! For some scenarios – industrial as well as commercial – you`ll need both of your hands – and that´s where AR-able head mounted displays (a layman like me would call it magic glasses) step into the arena. You know what, today is a goood day for AR game developers, industrial AR researchers or experience designers! Vuzix Corporation today announced that it has formed a marketing and development partnership with metaio, the leader in the field of professional Augmented Reality (AR) software systems, to deliver head mounted display (HMD) solutions for their customers. The two companies will work together to identify and deliver customer solutions that require both metaio’s AR software capability and Vuzix’s line of ARenabled Video Eyewear. Paul Travers, President of Vuzix, commented, “Both metaio and Vuzix are leaders in and at the forefront of AR markets with highly complementary offerings. With Vuzix providing its award winning Video Eyewear products and engineering services and metaio providing its leading software platforms and software engineering capability, we believe that together we can better address this rapidly emerging market need.” metaio and Vuzix have identified a number of common customers that require integrated hands-free HMD solutions for applications such as marketing and advertising, assembly, maintenance, on-site and on the factory floor problem solving, training and education and entertainment.

Because images say more than a thousand words out of the official press release, here´s one of the many examples for markerless, handsfree augmented reality. By the way, this is registered in 3D and most of all: a real use case.


Jack Dashwood
Jack knew that he was interested in Augmented Reality ever since he learned how to read at age 25. Fast forward and Jack now works at the center of the universe when it comes to AR: the offices of Metaio. How did he wind up here? We don’t know, but we have yet to find a legitimate excuse to get rid of him. In the meantime we let him work on the blog and run the Metaio US PR operations. When not talking and writing about AR technology, he can usually be found augmenting his reality by more traditional means down the local pub.

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